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	<title>Comments on: Porting RRGlossCausticShader to the iPhone</title>
	<atom:link href="http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/</link>
	<description>iOS SDK, Cocoa and Objective-C</description>
	<lastBuildDate>Sun, 15 Aug 2010 08:15:52 +0000</lastBuildDate>
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		<title>By: tato123</title>
		<link>http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/#comment-829</link>
		<dc:creator>tato123</dc:creator>
		<pubDate>Tue, 13 Apr 2010 22:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://oleb.net/?p=378#comment-829</guid>
		<description>sorry, typo in the from section it should read

...
CGFloat f = RRExponentialFunctionEvaluate(&amp;INFO(exponentialFunction), 2*(x – 0.5f));</description>
		<content:encoded><![CDATA[<p>sorry, typo in the from section it should read</p>
<p>&#8230;<br />
CGFloat f = RRExponentialFunctionEvaluate(&amp;INFO(exponentialFunction), 2*(x – 0.5f));</p>
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	<item>
		<title>By: tato123</title>
		<link>http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/#comment-828</link>
		<dc:creator>tato123</dc:creator>
		<pubDate>Tue, 13 Apr 2010 22:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://oleb.net/?p=378#comment-828</guid>
		<description>I had to make a change for iPad SDK 3.2+, for some reason the gradient appeared yellowish at the bottom section. I adjusted the following, in RRGlossCausticShader.m

FROM:

void RRGlossCausticShaderEvaluate
 ....
 CGFloat f = RRExponentialFunctionEvaluate(&amp;INFO(exponentialFunction), 0.7*(x - 0.5f));
...

TO:

void RRGlossCausticShaderEvaluate
 ....
 CGFloat f = RRExponentialFunctionEvaluate(&amp;INFO(exponentialFunction), 0.7*(x - 0.5f));
...</description>
		<content:encoded><![CDATA[<p>I had to make a change for iPad SDK 3.2+, for some reason the gradient appeared yellowish at the bottom section. I adjusted the following, in RRGlossCausticShader.m</p>
<p>FROM:</p>
<p>void RRGlossCausticShaderEvaluate<br />
 &#8230;.<br />
 CGFloat f = RRExponentialFunctionEvaluate(&amp;INFO(exponentialFunction), 0.7*(x &#8211; 0.5f));<br />
&#8230;</p>
<p>TO:</p>
<p>void RRGlossCausticShaderEvaluate<br />
 &#8230;.<br />
 CGFloat f = RRExponentialFunctionEvaluate(&amp;INFO(exponentialFunction), 0.7*(x &#8211; 0.5f));<br />
&#8230;</p>
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	<item>
		<title>By: Shiny buttons redux at Under The Bridge</title>
		<link>http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/#comment-805</link>
		<dc:creator>Shiny buttons redux at Under The Bridge</dc:creator>
		<pubDate>Sat, 10 Apr 2010 05:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://oleb.net/?p=378#comment-805</guid>
		<description>[...] for shininess is a particularly nifty one: based on RRGCausticShader an OS X implementation and ported to the iPhone, complete with an app to determine precisely the flavor of shininess to [...]</description>
		<content:encoded><![CDATA[<p>[...] for shininess is a particularly nifty one: based on RRGCausticShader an OS X implementation and ported to the iPhone, complete with an app to determine precisely the flavor of shininess to [...]</p>
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	<item>
		<title>By: SIgnar</title>
		<link>http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/#comment-781</link>
		<dc:creator>SIgnar</dc:creator>
		<pubDate>Wed, 07 Apr 2010 12:38:54 +0000</pubDate>
		<guid isPermaLink="false">http://oleb.net/?p=378#comment-781</guid>
		<description>Fantastic work.

Have been looking for a way to create nice glossy buttons without relying on images.

Thank you!</description>
		<content:encoded><![CDATA[<p>Fantastic work.</p>
<p>Have been looking for a way to create nice glossy buttons without relying on images.</p>
<p>Thank you!</p>
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	<item>
		<title>By: Roy Ratcliffe</title>
		<link>http://oleb.net/blog/2010/02/porting-rrglosscausticshader-to-the-iphone/#comment-643</link>
		<dc:creator>Roy Ratcliffe</dc:creator>
		<pubDate>Fri, 05 Mar 2010 06:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://oleb.net/?p=378#comment-643</guid>
		<description>Excellent work Ole! I&#039;ve merged your enhancements as requested, albeit with a few more enhancements. Makes you wonder: where should it go from here?

Kind regards,
Roy</description>
		<content:encoded><![CDATA[<p>Excellent work Ole! I&#8217;ve merged your enhancements as requested, albeit with a few more enhancements. Makes you wonder: where should it go from here?</p>
<p>Kind regards,<br />
Roy</p>
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